/*****************************************************************************/
/*                                                                           */
/*                         RESERVED WORD TABLE                               */
/*                                                                           */
/*****************************************************************************/

/* execute() opcodes - must be consecutive integers for good switch */

/* Keep in sync with reswords.e */

// origin 1
#define LESS         1     /* keep relops consecutive LESS..GREATER, NOT */
#define GREATEREQ    2
#define EQUALS       3
#define NOTEQ        4
#define LESSEQ       5
#define GREATER      6
#define NOT          7
#define AND          8
#define OR           9
#define MINUS        10
#define PLUS         11
#define UMINUS       12
#define MULTIPLY     13
#define DIVIDE       14
#define CONCAT       15
#define ASSIGN_SUBS  16
#define GETS         17
#define ASSIGN      18
#define PRINT       19
#define IF          20
#define FOR         21
#define ENDWHILE    22
#define ELSE        23
#define OR_BITS     24
#define RHS_SUBS    25
#define XOR_BITS    26
#define PROC        27
#define RETURNF     28
#define RETURNP     29
#define PRIVATE_INIT_CHECK 30
#define RIGHT_BRACE_N 31 // see also RIGHT_BRACE_2
#define REPEAT      32
#define GETC        33
#define RETURNT     34
#define APPEND      35
#define QPRINT      36
#define OPEN        37
#define PRINTF      38
#define ENDFOR_GENERAL 39
#define IS_AN_OBJECT 40
#define SQRT        41
#define LENGTH      42
#define BADRETURNF  43
#define PUTS        44
#define ASSIGN_SLICE 45
#define RHS_SLICE   46
#define WHILE       47
#define ENDFOR_INT_UP 48
#define ENDFOR_UP   49
#define ENDFOR_DOWN 50
#define NOT_BITS      51
#define ENDFOR_INT_DOWN 52
#define SPRINTF      53
#define ENDFOR_INT_UP1 54
#define ENDFOR_INT_DOWN1 55
#define AND_BITS 56
#define PREPEND 57
#define STARTLINE 58
#define CLEAR_SCREEN 59
#define POSITION 60
#define EXIT 61
#define RAND 62
#define FLOOR_DIV 63

#undef TRACE  //DJGPP defines it
#define TRACE 64

#define TYPE_CHECK  65
#define FLOOR_DIV2  66
#define IS_AN_ATOM  67
#define IS_A_SEQUENCE 68
#define DATE 69
#define TIME 70
#define REMAINDER 71
#define POWER 72
#define ARCTAN 73
#define LOG 74
#define SPACE_USED 75
#define COMPARE 76
#define FIND 77
#define MATCH 78
#define GET_KEY 79
#define SIN 80
#define COS 81
#define TAN 82
#define FLOOR 83
#define ASSIGN_SUBS_CHECK 84
#define RIGHT_BRACE_2 85
#define CLOSE 86
#define DISPLAY_VAR 87
#define ERASE_PRIVATE_NAMES 88
#define UPDATE_GLOBALS 89
#define ERASE_SYMBOL 90
#define GETENV 91
#define RHS_SUBS_CHECK 92
#define PLUS1 93
#define IS_AN_INTEGER 94
#define LHS_SUBS 95
#define INTEGER_CHECK  96
#define SEQUENCE_CHECK 97
#define DIV2 98
#define SYSTEM 99
#define COMMAND_LINE 100
#define ATOM_CHECK      101 
#define LESS_IFW        102     /* keep relops consecutive LESS..GREATER, NOT */
#define GREATEREQ_IFW   103
#define EQUALS_IFW      104
#define NOTEQ_IFW       105
#define LESSEQ_IFW      106
#define GREATER_IFW     107
#define NOT_IFW         108
#define GLOBAL_INIT_CHECK 109
#define NOP2            110 
#define MACHINE_FUNC    111
#define MACHINE_PROC    112
#define ASSIGN_I        113     /* keep these _I's together ... */
#define RHS_SUBS_I      114
#define PLUS_I          115
#define MINUS_I         116
#define PLUS1_I         117     /* ... they check for integer result */
#define ASSIGN_SUBS_I   118
#define LESS_IFW_I      119     /* keep relop _I's consecutive LESS..GREATER */
#define GREATEREQ_IFW_I 120
#define EQUALS_IFW_I    121
#define NOTEQ_IFW_I     122
#define LESSEQ_IFW_I    123
#define GREATER_IFW_I   124
#define FOR_I           125
#define ABORT           126
#define PEEK            127
#define POKE            128
#define CALL            129
#define PIXEL           130
#define GET_PIXEL       131
#define MEM_COPY        132
#define MEM_SET         133
#define C_PROC          134
#define C_FUNC          135
#define ROUTINE_ID      136
#define CALL_BACK_RETURN 137
#define CALL_PROC       138
#define CALL_FUNC       139
#define POKE4           140
#define PEEK4S          141
#define PEEK4U          142
#define SC1_AND         143
#define SC2_AND         144
#define SC1_OR          145
#define SC2_OR          146
#define SC2_NULL        147  // no code address for this one
#define SC1_AND_IF      148
#define SC1_OR_IF       149
#define ASSIGN_SUBS2    150  // just for emit, not x.c
#define ASSIGN_OP_SUBS  151
#define ASSIGN_OP_SLICE 152
#define PROFILE         153
#define XOR             154
#define EQUAL           155
#define SYSTEM_EXEC     156
#define PLATFORM        157
#define END_PARAM_CHECK 158
#define CONCAT_N        159
#define NOPWHILE        160 // Translator only
#define NOP1            161 // Translator only
#define PLENGTH         162
#define LHS_SUBS1       163
#define PASSIGN_SUBS    164
#define PASSIGN_SLICE   165
#define PASSIGN_OP_SUBS 166
#define PASSIGN_OP_SLICE 167
#define LHS_SUBS1_COPY 168
#define TASK_CREATE 169
#define TASK_SCHEDULE 170
#define TASK_YIELD 171
#define TASK_SELF 172
#define TASK_SUSPEND 173
#define TASK_LIST 174
#define TASK_STATUS 175
#define TASK_CLOCK_STOP 176
#define TASK_CLOCK_START 177

#define MAX_OPCODE 177  /* remember to update reswords.e, opnames.e,
			   optable[], localjumptab[]
			   in be_execute.c, be_runtime.c. redef.h, and maybe 
			   Also, run makename.ex */

#define END_OF_FILE_CHAR 26    
#define VARIABLE     -100
#define NAMESPACE     523
#define FUNC          501
#define TYPE          504

//struct tokenval {
//  int id;            /* token number */
//  symtab_ptr sym;    /* symbol table/temp pointer */
//};

// typedef struct tokenval TOKEN;

